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Inside the PC of SungWon Cho: From Humongous Entertainment Nostalgia to a 354-Hour Balatro Obsession

Main Facts

Actor, internet personality, and voice-acting powerhouse SungWon Cho—widely recognized by his online moniker ProZD—recently opened up his Steam library for a deep-dive interview. Boasting a YouTube channel with nearly four million subscribers, Cho is famous for his viral comedy sketches, such as his depictions of well-meaning villains and high-stakes card game turns. Beyond his independent digital footprint, Cho has cemented himself as a staple of modern gaming and animation, lending his voice to characters like Ratatoskr in God of War: Ragnarok, Abby Saja in Netflix’s KPop Demon Hunters, and the narrator of Paramount’s Golden Axe animated series.

When Cho steps away from the recording booth, however, he turns his attention squarely to his PC. His gaming habits reflect a distinct preference for methodical loops, single-player immersion, and a relentless pursuit of 100% completionism. Far from a casual dabbler, Cho approaches his Steam library with the discipline of a checklist-driven archivist, sinking hundreds of hours into complex deckbuilders, roguelikes, and strategy titles while strictly reserving his desktop for intense, targeted gaming sessions.

'I'm the type of player who loves to 100% a game': SungWon Cho on achievement hunting, why he…

Chronology of a Gamer: From Childhood Classics to Modern Masterpieces

The Humongous Entertainment Foundations

Cho’s journey into gaming did not begin with high-end PCs or modern AAA blockbusters, but rather with the charming, character-driven adventure games of the late 1990s. Developing an early passion for titles by Humongous Entertainment, Cho recalls being utterly captivated by the narratives and dialogue of classics like Freddi Fish and Spy Fox.

"Those really stuck with me," Cho notes, reflecting on his early days. "I remember playing those at a pretty young age and just being obsessed with the characters, the dialogue. I don’t really play adventure games now, but I did then." While his current gaming palate leans heavily toward dense systems and high-challenge roguelikes, those early formative experiences planted a lifelong appreciation for strong writing and memorable characters.

'I'm the type of player who loves to 100% a game': SungWon Cho on achievement hunting, why he…

The Modern PC Obsession: Dave the Diver and Hades II

As an adult, Cho reserves his PC specifically for games that demand absolute focus. Among the recent titles to swallow his free time is Mintrocket’s breakout hit, Dave the Diver. Approaching the title with calculated caution, Cho knew the satisfaction loop of exploring marine depths by day and managing a bustling sushi restaurant by night would spell trouble for his productivity.

"I knew Dave the Diver would be dangerous for me," Cho explains. "With PC games, I feel like I need to prepare myself… My wife and I will take turns, and sometimes if we’re really into a game it’s like, ‘Hey, you’re not going to see me in the evenings. This is what I’m going to be doing.’ And we are both totally fine with that."

'I'm the type of player who loves to 100% a game': SungWon Cho on achievement hunting, why he…

Following Dave the Diver, Cho turned his sights toward Supergiant Games’ Hades II. Eschewing Early Access entirely to preserve the novelty of the 1.0 release, Cho completely maxed out the title, sinking roughly 120 hours into the mythological underworld. In a somewhat controversial take, Cho admits he prefers the sequel to the original, praising its heightened challenge, new magical casting systems, and the dynamic duality of its upward and downward paths.


Supporting Data: The Statistics of a Completionist

Cho’s library reveals a player driven by achievements, checklists, and maximum efficiency. His Steam profile acts as a digital monument to patience and endurance:

'I'm the type of player who loves to 100% a game': SungWon Cho on achievement hunting, why he…
  • Peak Hours Played: Balatro reigns supreme as Cho’s most-played Steam game, clocking a staggering 354 hours. Cho managed to 100% the poker-themed roguelike, calling it one of the greatest games of all time while deliberately avoiding the mobile version to protect his daily schedule.
  • The Completionist’s Burden: Achieving 100% completion in Balatro required securing gold stakes with every single joker in the game—a grueling endeavor that culminated in a viral photo of Cho holding his head in despair after finally cycling through the elusive "Obelisk" joker. Furthermore, he conquered the game’s notoriously brutal challenges, including "Jokerless" (zero joker slots) and "Cruelty" (big blinds offering zero monetary rewards).
  • Oldest Installed Steam Game: VVVVVV, Terry Cavanagh’s minimalist platformer released in 2010, holds the crown for the oldest title currently installed on Cho’s rig, a remnant of a playthrough on his ProZD Plays Games YouTube channel. Close behind is strategy juggernaut Civilization V, though Cho admits his lingering installation is fueled by the unrealistic fantasy of one day securing every single achievement.
  • Desktop Clutter Metric: Despite his meticulous nature within games, Cho’s desktop is a digital wasteland housing exactly 260 individual files, primarily consisting of unorganized contract PDFs, work documents, and random screenshots.

Official Insights: Software, Preferences, and Multiplayer Aversion

The Nerts Online Exception

While Cho overwhelmingly prefers single-player experiences where he can dictate his own pace, he maintains one notable multiplayer outlier: Nerts Online. Described as a chaotic, competitive real-time version of solitaire, Cho has poured over 100 hours into the free-to-play title.

His general aversion to multiplayer stems from both logistical hurdles as a busy adult and negative past experiences. "I don’t want to be dependent on trying to schedule with other people," Cho remarks. He expresses frustration with multiplayer communities where veteran players promise to teach newcomers, only to rush ahead and leave beginners in the dust. Single-player games, by contrast, offer a "nutritious" and memorable experience that multiplayer sessions rarely replicate for him.

'I'm the type of player who loves to 100% a game': SungWon Cho on achievement hunting, why he…

Technological Pragmatism

In an era where digital creators utilize advanced creative suites, Cho relies on a remarkably primitive tool for his image-editing needs: Microsoft Paint. Eschewing complex programs like Photoshop, Cho proudly leans into his technical aversion. "If I need to crop an image, I’ll just open up Paint," he states, proving that utility trumps sophistication when getting the job done.


Implications: The Psychology of the Second-Screen Checklist

Cho’s gaming habits offer a fascinating look into the psychology of modern digital entertainment consumption. For players like Cho, video games are not merely passive escapism; they are structured puzzles to be conquered, categorized, and checked off.

'I'm the type of player who loves to 100% a game': SungWon Cho on achievement hunting, why he…

By utilizing second-monitor guides, physical paper checklists, and methodical achievement-hunting strategies, Cho transforms recreational time into a deeply satisfying operational workflow. His approach highlights a growing demographic of gamers who find peace not in endless sandbox freedom, but in the rigorous, quantifiable mastery of tightly designed gameplay loops. Whether he is balancing card multipliers in Balatro or managing a virtual sushi bar, Cho’s PC remains a finely tuned engine for obsession—even if his actual desktop screen remains buried beneath 260 neglected PDFs.