The landscape of the roguelike deckbuilder was irrevocably altered in 2017 when Mega Crit released Slay … The Creative Crucible: Mega Crit Reveals the Surprising Inspirations and Design Philosophy Behind Slay the Spire 2Read more
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The "Eight-Hour Descent": How a Slay the Spire 2 Player Uncovered a Flawed Randomness Engine
The world of roguelike gaming is built upon the fragile foundation of probability. Players expect—and demand—that … The "Eight-Hour Descent": How a Slay the Spire 2 Player Uncovered a Flawed Randomness EngineRead more

