PlayStation 5 and PlayStation 4 owners looking to dive into some of the finest survival horror experiences of the modern gaming era are in luck. Capcom, the legendary Japanese developer and publisher behind genre-defining franchises like Street Fighter, Monster Hunter, and Devil May Cry, has launched a staggering digital promotion on the PlayStation Store.
Two of the company’s most celebrated modern classics—the critically acclaimed remakes of Resident Evil 2 and Resident Evil 3—have received deep price cuts, dropping by an impressive 80%. For a limited time, players can acquire either title individually for just $7.99, a massive discount from their standard digital storefront price of $39.99.
This steep reduction represents a fraction of the games’ original launch prices, making it the ideal entry point for newcomers, horror enthusiasts, and longtime fans looking to upgrade their digital libraries ahead of upcoming franchise installments.
Main Facts
The current PlayStation Store promotion targets two pillars of Capcom’s recent modernization strategy. Both Resident Evil 2 and Resident Evil 3 have been reduced to $7.99 each, representing an 80% markdown from their typical $39.99 digital retail price.
- The Titles: Resident Evil 2 (Remake) and Resident Evil 3 (Remake).
- Platform: Fully playable on PlayStation 5 and PlayStation 4, utilizing native current-gen enhancements (including ray tracing, high frame rates, and 3D audio support) where applicable via free generational upgrade paths.
- Discount Details: 80% off the standard digital price ($7.99 down from $39.99).
- Caveat: Interestingly, the bundled "Raccoon City Edition"—which typically packages both titles together—is currently excluded from this specific wave of deep discounts, meaning buyers must purchase the games individually to secure the promotional pricing.
These native PS5 versions boast significantly reduced loading times, advanced graphical fidelity options, and immersive DualSense controller integration, allowing players to feel the visceral impact of every gunshot, zombie bite, and environmental hazard.
Chronology: The Evolution of Capcom’s Remake Era
To understand the significance of these current discounts, it is essential to look back at the timeline of Capcom’s creative renaissance.
The Original Eras (1998–1999)
- January 1998: Capcom releases the original Resident Evil 2 on the original PlayStation. Created by director Hideki Kamiya and produced by Shinji Mikami, the game becomes a cultural phenomenon, introducing protagonists Leon S. Kennedy and Claire Redfield against the backdrop of a mutating T-virus outbreak in Raccoon City.
- September 1999: Resident Evil 3: Nemesis hits shelves. Focusing on former S.I.D.A.S. member Jill Valentine as she attempts to escape the doomed city while being hunted by the relentless biological weapon known as Nemesis, the game leans harder into cinematic action and frantic survival mechanics.
The Modern Reimaginings (2019–2020)
- January 25, 2019: Capcom launches the fully rebuilt Resident Evil 2 remake. Shifting away from the classic fixed camera angles of the 30th-century survival horror blueprint, the game adopts a modern over-the-shoulder, third-person perspective akin to Resident Evil 4. It launches at a standard AAA price of $59.99 and receives universal critical acclaim.
- April 3, 2020: Building on the momentum of its predecessor, Resident Evil 3 arrives. Utilizing the proprietary RE Engine, the game reimagines Jill Valentine’s desperate dash for survival, arriving amidst the global disruption of the early COVID-19 pandemic at a $59.99 launch price.
- June 2022: Capcom releases dedicated, free patch updates for the PS5 and Xbox Series X/S versions of Resident Evil 2, Resident Evil 3, and Resident Evil 7: Biohazard, introducing ray tracing, high frame rate modes, and 3D audio.
The Present Day (2024–2026)
- Current Operations: Capcom continues its reign as a premier horror developer. Following critical successes like Resident Evil Village and subsequent narrative expansions, the studio has actively signaled that the philosophy of reimagining classics will continue, keeping the historical timeline of the IP relevant to contemporary gamers.
Supporting Data and Pricing Analysis
A deeper dive into the economics of Capcom’s digital storefront strategy reveals why this current promotion is turning heads within the gaming community.
| Game Title | Original Release Year | Launch Price | Standard Digital Price | Sale Price (Current) | Discount Percentage |
|---|---|---|---|---|---|
| Resident Evil 2 (Remake) | 2019 | $59.99 | $39.99 | $7.99 | 80% |
| Resident Evil 3 (Remake) | 2020 | $59.99 | $39.99 | $7.99 | 80% |
| Raccoon City Edition (Bundle) | N/A | Varies | $59.99 | Not Discounted | N/A |
Critical Reception Breakdown
While both titles share the same underlying technical framework—utilizing Capcom’s hyper-detailed RE Engine—they met divergent paths in critical consensus upon their initial releases:
- Resident Evil 2: Boasted a Metacritic score hovering around 91–93 (depending on the platform). Critics praised its claustrophobic atmosphere, masterclass sound design, the unrelenting pursuit mechanics of the towering Tyrant (Mr. X), and the faithful yet innovative restructuring of the classic Leon and Claire campaigns.
- Resident Evil 3: Secured a respectable Metacritic score in the high 70s to low 80s. While reviewers universally lauded the high production values, fluid combat mechanics, and Jill Valentine’s updated characterization, some critics and franchise purists voiced disappointment over the title’s truncated campaign length and the omission of certain exploratory areas from the 1999 original.
However, as time has passed, community consensus has largely softened any initial launch critiques. At the newly slashed price of $7.99, the perceived value proposition of Resident Evil 3 shifts dramatically, transforming what some once viewed as a brisk action-horror romp into an exceptionally worthwhile, highly polished weekend thriller.
Official Responses and Industry Context
Capcom has historically been proactive regarding digital sales, frequently utilizing steep discounts to drive long-tail revenue and onboard new players into established franchises ahead of major new announcements.
While corporate representatives have not issued a standalone press release exclusively for this minor weekend markdown, the publisher’s quarterly financial briefings consistently emphasize the long-term profitability of digital-first sales strategies. By reducing barrier-to-entry costs for titles that have already recouped their development and marketing investments years prior, Capcom successfully maximizes software unit sales while expanding the active user base for upcoming intellectual properties.
Furthermore, the Resident Evil brand remains a cornerstone of Capcom’s overarching corporate identity. Company executives have frequently noted in investor Q&As that the brand’s enduring health relies on a two-pronged approach: releasing bold, innovative mainline sequels (such as Resident Evil Village and upcoming entries) while continually dusting off, modernizing, and re-introducing archival classics to younger generations of players who may not have owned the original hardware.
Implications for Horror Fans and the Future of the Franchise
This current 80% price drop carries several notable implications for the survival horror genre, the PlayStation ecosystem, and the future trajectory of Capcom’s crown jewel franchise.
1. The Death of the "Full Price Remake" Barrier
For budget-conscious gamers who missed out on the initial 2019 and 2020 purchasing windows, spending nearly $40 per game on digital storefronts could feel steep for older software. Dropping the price to under $8 effectively removes financial friction, encouraging casual players to take a chance on a genre they might otherwise avoid due to cost.
2. Contextualizing the Broader Franchise Landscape
Capcom’s release pipeline remains as active as ever. Alongside entirely new mainline titles—such as entries tentatively tracked by fans and industry insiders under working titles like Resident Evil Requiem—the publisher is looking backward to propel its future catalog forward.
Most notably, Capcom has confirmed that the cult-classic 2000 Dreamcast/PlayStation title, Resident Evil – Code: Veronica, is slated for a modern reimagining to bring its complex narrative and beloved characters (like Claire Redfield and Chris Redfield) up to contemporary design standards.
For players wishing to understand the narrative and mechanical evolution of the series leading up to Code: Veronica and beyond, playing the remakes of Resident Evil 2 and Resident Evil 3 isn’t just a nostalgic exercise—it is essential historical context.
3. Contrasting Atmosphere vs. Action
For horror enthusiasts debating which of the two discounted titles to purchase, the contrast between the games provides a fascinating masterclass in game design.
- Resident Evil 2 acts as a slow-burn, suffocating exercise in resource management, dark corridors, and psychological dread.
- Resident Evil 3, conversely, leans heavily into adrenaline-pumping set pieces, dodge mechanics, and explosive cinematic pacing.
At $7.99 each—or roughly $16 total for both—horror fans do not necessarily have to choose. Purchasing the pair grants access to two vastly different stylistic interpretations of the survival horror genre, both built to modern technological standards.
Conclusion
Capcom’s temporary 80% price cut on Resident Evil 2 and Resident Evil 3 for PlayStation 4 and PlayStation 5 is an unmissable opportunity for anyone with a taste for narrative-driven horror. Whether you are a veteran looking to speedrun Raccoon City with updated frame rates or a newcomer preparing for the inevitable arrival of future franchise remakes and sequels, securing two legendary pieces of video game history for less than the price of a fast-food meal is a deal that demands attention.
The sale is currently live on the PlayStation Store, though players should act quickly, as digital promotional pricing from major publishers is subject to change without extended advance notice.

