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Unity 7: A New Paradigm for Game Development and the End of the "Version Upgrade" Era
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  • Game Industry Business

Unity 7: A New Paradigm for Game Development and the End of the "Version Upgrade" Era

In a move that promises to fundamentally reshape the economics and technical workflows of the gaming … Unity 7: A New Paradigm for Game Development and the End of the "Version Upgrade" EraRead more

by Asro•July 22, 2026
Nintendo Seeks Dismissal of Class Action Lawsuit Over Tariff-Related Pricing Disputes
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  • Game Industry Business

Nintendo Seeks Dismissal of Class Action Lawsuit Over Tariff-Related Pricing Disputes

In a high-stakes legal confrontation, Nintendo of America has officially filed a motion to dismiss a … Nintendo Seeks Dismissal of Class Action Lawsuit Over Tariff-Related Pricing DisputesRead more

by Nana•July 22, 2026
Beyond the Arena: The Story Mob Rebrands to Define the Future of "Player Culture"
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  • Game Industry Business

Beyond the Arena: The Story Mob Rebrands to Define the Future of "Player Culture"

The landscape of professional gaming has undergone a tectonic shift over the past decade. What began … Beyond the Arena: The Story Mob Rebrands to Define the Future of "Player Culture"Read more

by Suro Senen•July 21, 2026
The AI-First Frontier: Inside Studio Atelico’s Quest to Redefine Game Development
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  • Game Industry Business

The AI-First Frontier: Inside Studio Atelico’s Quest to Redefine Game Development

In the rapidly evolving landscape of interactive entertainment, few technologies have sparked as much controversy and … The AI-First Frontier: Inside Studio Atelico’s Quest to Redefine Game DevelopmentRead more

by Reynand Wu•July 21, 2026
The Silicon Squeeze: Why Valve’s Steam Machine Faces an Uphill Battle in a Supply-Constrained World
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  • Game Industry Business

The Silicon Squeeze: Why Valve’s Steam Machine Faces an Uphill Battle in a Supply-Constrained World

The gaming industry is currently witnessing a high-stakes collision between consumer hardware ambition and the brutal … The Silicon Squeeze: Why Valve’s Steam Machine Faces an Uphill Battle in a Supply-Constrained WorldRead more

by Iffa Jayyana•July 21, 2026
The Blockbuster Battle: Judicial Intervention Halts Paramount-Warner Bros. Discovery Merger
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  • Game Industry Business

The Blockbuster Battle: Judicial Intervention Halts Paramount-Warner Bros. Discovery Merger

In a landmark decision that could reshape the landscape of American media and entertainment, a federal … The Blockbuster Battle: Judicial Intervention Halts Paramount-Warner Bros. Discovery MergerRead more

by Nila Kartika Wati•July 21, 2026
The New Pitch: How the Football Gaming Landscape is Breaking the EA-FIFA Monopoly
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  • Game Industry Business

The New Pitch: How the Football Gaming Landscape is Breaking the EA-FIFA Monopoly

For nearly three decades, the world of virtual football was governed by a singular, immovable duopoly. … The New Pitch: How the Football Gaming Landscape is Breaking the EA-FIFA MonopolyRead more

by Lina Hope•July 20, 2026
The Anatomy of Partnership: Lessons from the Vanguard of External Development
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  • Game Industry Business

The Anatomy of Partnership: Lessons from the Vanguard of External Development

This article is part of ExDev Week, a deep dive into the evolving relationship between lead … The Anatomy of Partnership: Lessons from the Vanguard of External DevelopmentRead more

by Ammar Sabilarrohman•July 20, 2026
A Legacy of Horror and High-Octane Action: Glen Schofield Retires After 35 Years in Gaming
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  • Game Industry Business

A Legacy of Horror and High-Octane Action: Glen Schofield Retires After 35 Years in Gaming

After more than three decades at the forefront of interactive entertainment, Glen Schofield, a titan of … A Legacy of Horror and High-Octane Action: Glen Schofield Retires After 35 Years in GamingRead more

by Sagoh•July 20, 2026
The Dual-Identity Dilemma: Should External Development Studios Build Their Own Games?
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  • Game Industry Business

The Dual-Identity Dilemma: Should External Development Studios Build Their Own Games?

In an industry defined by shifting sands and fluctuating budgets, the line between "service provider" and … The Dual-Identity Dilemma: Should External Development Studios Build Their Own Games?Read more

by Basiran•July 19, 2026

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