Main Facts: A Monumental Achievement in MMORPG History
In the sprawling, nostalgia-fueled universe of Old School RuneScape (OSRS), milestones are rarely measured in mere hours or days. Instead, they are tallied in months, years, and thousands of hours of intense focus. Recently, a dedicated content creator and elite player known as Coxie etched his name into the annals of MMORPG history by obliterating one of the most punishing and time-consuming records in gaming. Coxie successfully completed a speedrun to collect every single cosmetic companion pet in OSRS, clocking in at an astonishing 6,572 hours of active playtime.
For the uninitiated, OSRS pets are rare, non-combat cosmetic followers that serve as the ultimate status symbols within the community. Typically dropped by high-level bosses, tied to demanding minigames, or awarded as low-probability bonuses during repetitive skilling actions (such as woodcutting or fishing), these companions require an immense amount of RNG (Random Number Generation) luck alongside top-tier mechanical skill.
While the average high-level veteran might boast a modest handful of these prized possessions, gathering all 71 pets currently available in the game requires navigating what can only be described as months of statistical purgatory. Coxie’s achievement—completed in just over 273 days of cumulative in-game time—not only highlights his personal dedication but also sets a towering benchmark that the broader gaming community expects to stand untouched for years.
Chronology: The Three-Year Road to Perfection
The journey to complete the ultimate pet collection on a timer was no overnight sensation. Coxie was no stranger to the daunting task; three years prior to launching his speedrun series, he had already achieved the feat the traditional way. However, the allure of optimization and the desire to push human endurance to its limits prompted him to start a fresh account specifically designed to see how fast the grueling process could legally be replicated.
The Launch: April 2023
The chronicle officially began in April 2023, when Coxie uploaded the first chapter of his video series documenting the challenge to YouTube. From the outset, viewers knew they were in for a marathon, not a sprint. The early stages involved laying the groundwork: maxing out account efficiencies, grinding essential stats, and unlocking access to the game’s most lucrative and dangerous content areas.

The Endless Grind and RNG Trials
Over the next three years, nine months, and twenty-three days, Coxie’s life became deeply intertwined with the digital landscapes of Gielinor. Because pet drop rates frequently sit around the 1/5,000 threshold, progress was entirely dictated by the whims of probability. Some days brought elation with early drops; others brought weeks of agonizing, repetitive combat encounters with zero reward.
The Finish Line: October 2024
The saga finally culminated in October 2024. In a twist of poetic irony, the very last pet needed to complete the collection—the 71st companion—was a modest little cow named "Beef." Despite being tied to trivial content with a relatively generous drop rate of 1/1,000, Beef had stubbornly eluded Coxie until the very end, providing a humorous punctuation mark to an otherwise sweat-soaked endeavor. On October 10, Coxie took to social media to officially announce that the grueling marathon had come to an end.
Supporting Data: Breaking Down the Numbers
To truly grasp the magnitude of Coxie’s achievement, one must dive into the cold, hard mathematics of Old School RuneScape and human psychology.
- Total Playtime: 6,572 hours.
- Cumulative Days of Playtime: Approximately 273.8 days of pure, uninterrupted in-game activity.
- Real-World Span: 3 years, 9 months, and 23 days (from account creation to the final drop).
- Time Commitment: Factoring in the total span of the project, Coxie spent roughly 20% of all hours—and nearly 30% of his waking hours (assuming a generous eight hours of sleep per night)—actively logged into OSRS.
- The Competition: Developer-verified data revealed the sheer dominance of Coxie’s run. The current second-place record holder for an all-pet speedrun sits at a staggering 13,728 hours (572 days of playtime)—more than double the time it took Coxie to reach the finish line.
The Danger of Low-Probability PVE
The difficulty of OSRS pets is heavily compounded by the nature of the content required to farm them. For instance, consider the obsidian wyrm pet, Jal-Nib-Rek. While its drop rate appears relatively merciful at 1/100, that percentage is tied exclusively to completions of the Inferno—an infamously brutal, wave-based PvE endurance test that only an elite fraction of the total player base can beat even once, let alone hundreds of times. Farming such a pet requires not just luck, but near-flawless mechanical execution over thousands of hours.
Official Responses and Community Reactions
News of the record-breaking feat quickly reverberated outside of niche forums, drawing official recognition from the developers themselves. Jagex, the studio behind Old School RuneScape, took to social media to officially verify Coxie’s achievement and validate his jaw-dropping playtime metrics.

The developer spotlight served to emphasize just how far ahead of the curve Coxie currently sits. In a community renowned for its masochistic dedication to grinding—where players routinely spend thousands of hours achieving "max cape" status or hunting rare cosmetic variants—Coxie’s run has been widely hailed as a masterclass in efficiency, mental fortitude, and game knowledge.
Social media platforms flooded with congratulatory messages from fellow content creators, casual players, and hardcore veterans alike. Many expressed disbelief that a human being could maintain the psychological focus required to endure years of potential dry streaks without burning out entirely.
Implications: What This Means for the Future of OSRS Speedrunning
Coxie’s triumphant conclusion to the all-pet speedrun raises significant questions about the future limits of MMORPG achievements. As game developers continue to add new content, bosses, and potentially future pets to Old School RuneScape, the baseline for a "complete" collection is a moving target.
However, the immediate implication of this run is psychological: it sets a psychological barrier that may deter challengers for years to come. When the runner-up sits at nearly double your required time, it sends a clear message about the intersection of elite game optimization, route planning, and sheer statistical luck.
For the OSRS community, feats like this reinforce the enduring appeal of the title. Unlike modern theme-park MMORPGs that constantly reset progress with expansions, Old School RuneScape values legacy, continuity, and monumental, lifetime achievements. Coxie’s 6,572-hour odyssey stands as a monument to what is possible when human determination meets deep-seated nostalgia, proving once again that when it comes to extreme gaming grinds, RuneScape players operate in a league entirely their own.

