By [Your Name/Journalist]
December 20, 2021
In a move that has sent ripples through the independent gaming community, Lewis Denby, Managing Director of Game If You Are Ltd, announced on Monday that The Indie Game Website (TIGW) will be entering an indefinite hiatus. The publication, which has served as a vital platform for spotlighting underrepresented talent and niche titles since 2017, will cease active operations by the end of this week. While the archives will remain accessible to the public indefinitely, the news marks the end of an era for a site that prioritized editorial integrity over commercial viability.
Main Facts: The End of an Editorial Chapter
The decision to place The Indie Game Website on "the back-burner" comes as a strategic shift for its parent company, Game If You Are Ltd. Despite the site’s prestige and its reputation for high-quality journalism, the publication has consistently operated at a financial loss.
"The Indie Game Website has always run at a loss—but we were okay with that, because it has always been very important to us," Denby stated in his farewell address. However, as the company looked toward 2022, they faced a difficult internal calculus: how to maximize the impact of their resources in a crowded, noisy media landscape. The leadership concluded that the capital and energy invested in the publication could be better directed toward new initiatives designed to support marginalized and minoritized developers directly.
The site, which launched in 2017 with the express goal of providing visibility to indie developers struggling to find a voice in mainstream media, has been a sanctuary for smaller studios, solo developers, and those operating outside of traditional English-speaking game development hubs.
A Chronology of Advocacy: From Launch to Hiatus
The journey of The Indie Game Website is best understood through its commitment to the indie ecosystem. Since its inception, the platform has functioned not just as a news outlet, but as an incubator for voices that were frequently overlooked by larger gaming outlets.
- 2017: The Foundation: Launched by the team behind the indie marketing agency Game If You Are, the site was conceived as an editorial counterbalance to the marketing work the agency performed. The goal was to provide an unfiltered space where the editorial team could highlight titles without the pressures of advertising budgets.
- 2018–2020: Editorial Evolution: Under a series of dedicated editors—including Neil, Jon, Jason, and Khee Hoon—the site established a reputation for deep-dive reviews, thoughtful features, and a commitment to championing diversity in the games industry.
- 2021: The Strategic Pivot: As the industry evolved, the editorial team began to re-evaluate their impact. By the end of the year, leadership realized that the traditional "website" model might not be the most efficient vehicle for their core mission: supporting developers who struggle to "cut through the noise."
- December 20, 2021: The Announcement: Managing Director Lewis Denby confirms that the site will cease active publication to allow the team to pivot toward more direct support initiatives for developers in the coming year.
Supporting Data: The Economics of Niche Journalism
The closure of TIGW highlights the precarious nature of independent games journalism. In an era where "click-through" metrics and search engine optimization often dictate the content of mainstream gaming outlets, The Indie Game Website operated on a different philosophy.
Running a publication that prioritizes "the hidden gems" over blockbuster titles is inherently risky. Without the pull of major AAA headlines, the site relied on a dedicated, niche readership. While this created a high-quality community, it made financial sustainability a constant struggle. By choosing to absorb the costs for several years, Game If You Are Ltd demonstrated a profound commitment to the medium.
However, the reality of digital publishing is that even the most passionate ventures eventually hit a ceiling. The cost of sustaining a high-caliber freelance team, combined with the lack of mainstream revenue models (which would have required compromising the site’s independent ethos), forced the hand of the leadership. The shift represents a move from reporting on the indie scene to investing in the infrastructure of the indie scene.
Official Responses: A Bittersweet Transition
The response from the editorial team and the wider industry has been one of collective gratitude. Lewis Denby’s statement emphasized that the decision was not made lightly, but with a sense of "pride and excitement" regarding the future.

"I am overwhelmed by the achievements of all of The Indie Game Website’s editors—how they have striven to expand the site’s remit, amplifying important voices—both of people making games, and of people writing about them," Denby noted.
The sentiment from contributors reflects a shared understanding that while the format of their work is changing, the mission remains intact. For the writers, the platform was more than just a place to publish; it was a community that allowed them to champion games that would have otherwise vanished into the digital ether. Denby’s promise to keep the site live as a permanent archive serves as a final testament to the value placed on the work produced over the last four years.
Implications for the Future of Indie Media
The hiatus of The Indie Game Website leaves a vacuum in the media landscape, particularly regarding the support of marginalized developers. However, the implications of this news extend beyond the closure of a single site.
1. The Shift to Direct Support
Denby hinted that 2022 will see the launch of new initiatives focused on supporting minoritized developers. This suggests a broader industry trend: organizations are moving away from traditional "media coverage" as the primary form of advocacy, shifting instead toward mentorship, financial aid, or direct marketing assistance.
2. The Fragility of Independent Voices
The closure serves as a warning for the state of independent gaming journalism. When specialized outlets that provide deep, critical, and inclusive coverage cannot survive financially, the industry loses a layer of its history. Without platforms like TIGW, the narrative of gaming history risks being dominated solely by the commercial interests of the largest publishers.
3. The Need for Sustainable Models
The fact that TIGW had to close despite a clear mission and a devoted audience highlights the urgent need for new funding models in indie media. Whether through patronage (Patreon/Substack), non-profit grants, or collaborative community funding, the industry must find a way to make high-quality, independent critique sustainable.
4. A Potential Resurrection?
Denby’s closing remark—"Who knows, maybe one day it’ll be the right time to resurrect it!"—leaves the door ajar. The site’s legacy is not being erased; it is being archived. For developers and players alike, the digital pages of the site remain a valuable repository of the indie movement’s history from 2017 to 2021.
Conclusion
As the curtains close on The Indie Game Website, the gaming community loses a significant champion of the "little guy." Yet, there is a sense of forward momentum. By moving from a static publication to an active support structure, Game If You Are Ltd is attempting to evolve alongside the needs of the creators they serve.
As we look toward 2022, the question remains: will other outlets step up to fill the space left by TIGW, or will the media landscape become even more concentrated on mainstream titles? For now, the indie community holds its breath, waiting to see what new initiatives will emerge from the ashes of this beloved institution. One thing is certain: the work of the editors, the voices of the developers they championed, and the spirit of the site will not be forgotten. The "noise" of the industry is loud, but thanks to platforms like The Indie Game Website, the stories of the quiet innovators were, for a time, heard clearly.

